160 lines
4.2 KiB
Markdown
160 lines
4.2 KiB
Markdown
*Unlocked by level. Packs alternate 1 / 2 / 1 / 2.*
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---
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## Level 1 (Pack: 1)
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### T01 - Improvised Demolition
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_(Passive unlock – explosives crafting becomes available even if not equipped)_
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When equipped:
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- Bomb Throw Range **+3 meters**
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- Bomb Damage **+1**
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- Carry Capacity **+1 Bomb**
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---
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## Level 2 (Pack: 2)
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### T02 - Fast Coating
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- Applying Venom becomes **Free Action (1/round)**
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- Venom Coating duration **+1 hit**
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### T03 - Tunnel Runner
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- Movement Speed **+1.5 meters**
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- Dodge movement distance **+1.5 meters**
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- Gain **+1 initiative**
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---
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## Level 3 (Pack: 1)
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### T04 - Dirty Fighting
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- Attacks against **Poisoned targets** deal **+2 damage**
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- Gain **+2 posture damage** against poisoned targets
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---
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## Level 4 (Pack: 2)
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### T05 - Quick Fuse
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- Fuse bombs detonate **immediately at the end of your turn** instead of next round
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### T06 - Skaven Persistence
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- When reduced below **50% HP**, gain **+1 Posture Regain** and **+1.5 meters Movement Speed**
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---
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## Level 5 (Pack: 1)
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### T07 - Venom Saturation
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- Venom effects last **+1 round**
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- Venom effects also drain 1 posture each round
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---
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## Level 6 (Pack: 2)
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### T08 - Scrap Armor
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- **Blunt AC +5**
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- **Slash AC +5**
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- **Pierce AC +5**
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- Gain **+1 Posture**
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### T09 - Chain Detonation
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- Bombs exploding within **4.5 meters** of another bomb cause that bomb to detonate immediately
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---
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## Level 7 (Pack: 1)
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### T10 - Sewer Stalker
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- Advantage on **Stealth Throws** in dim or dark environments
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- Movement Speed **+1.5 meters** while hidden
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- First attack while hidden gains +10 Penetration and Chip Damage
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---
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## Level 8 (Pack: 2)
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### T11 - Reactive Dodge
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- When successfully Dodging, gain **+1 Posture**
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- Once per round, Dodging an attack also **reduces the attacker’s Posture by 1****
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### T12 - Venom Pressure
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- Venom damage also applies **+1 posture damage**
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---
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## Level 9 (Pack: 1)
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### T13 - Bomb Technician
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- Crafting time for explosives **reduced to 5 minutes**
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- When crafting a bomb, have a 50% chance to craft one more
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- Bomb crafting **never critically fails**
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---
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## Level 10 (Pack: 2)
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### T14 - Bomb Satchel
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- Carry Capacity **+2 Bombs**
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### T15 - Venom Penetration
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- Attacks against poisoned targets gain **+5 AC penetration**
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- Venom damage **ignores Gas AC and Necrotic AC**
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---
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## Level 11 (Pack: 1)
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### T16 - Rat Reflexes
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- Dodge Throws gain **+1**
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- Gain **+1 initiative**
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---
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## Level 12 (Pack: 2)
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### T17 - Toxic Resilience
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- **Gas AC +10**
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- **Necrotic AC +10**
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### T18 - Efficient Coating
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- Venom Charges **+1 per combat**
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- First venom coating each combat costs **no charge**
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---
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## Level 13 (Pack: 1)
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### T19 - Opportunistic Strike
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- Attacks against **Staggered targets** add your doubled riposte modifier instead.
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---
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## Level 14 (Pack: 2)
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### T20 - Blast Control
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- Damage taken from **your own bombs reduced by 50%**
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- Damage taken from **all bombs reduced by 25%**
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### T21 - Pressure Bombing
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- Bombs deal **+3 posture damage**
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---
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## Level 15 (Pack: 1)
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### T22 - Plague Carrier
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- Venom damage **+2**
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- When a poisoned enemy dies, their corpse explodes in a 3 meter radius. Anyone inside must make a DC 14 Constitution throw.
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- On fail: They are applied with venom, as if they were attacked by you.
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- Can only happen once per round.
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---
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## Level 16 (Pack: 2)
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### T23 - Fleet Escape
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- After successfully Dodging, gain **+1.5 meters movement speed** until end of turn
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- The first dodge you make each round costs no reaction
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### T24 - Hardened Body
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- **Blunt AC +5**
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- **Pierce AC +5**
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- Gain **+8 HP**
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---
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## Level 17 (Pack: 1)
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### T25 - Bomb Specialist
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- Bomb Throw Range **+4.5 meters**
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- Bomb damage **+1**
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---
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## Level 18 (Pack: 2)
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### T26 - Rapid Deployment
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- You may **throw a bomb as a Bonus Action once per combat**
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- Bomb throwing does **not provoke reactions**
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### T27 - Lethal dose
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- First venom hit each combat lasts **twice as long**
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- First venom hit deals **+2 damage**
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---
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## Level 19 (Pack: 1)
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### T28 - Desperate Survivor
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- When reduced to **1 HP**:
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- Gain **+2 Posture Regain** for 2 rounds
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- Gain **+3 meters movement speed** for 2 rounds
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---
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## Level 20 (Pack: 2)
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### T29 - Master Demolitionist
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- Bomb Damage **+2**
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- Bomb radius **+1.5 meters**
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- Bombs deal **+2 posture damage**
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### T30 - Apex Scavenger
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- Movement Speed **+3 meters**
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- Posture Regain **+1**
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- Dodge Throws **+1**** |