Commit Graph

65 Commits

Author SHA1 Message Date
Fretux 7afca3d63d Merge pull request #8 from Fretuks/implement-gripping-execution-animation
Gate execution animation to executor client
2026-01-07 18:09:37 +01:00
Fretux a4c3bd4544 Merge branch 'master' into implement-gripping-execution-animation 2026-01-07 18:09:30 +01:00
Fretux 23096c2042 Send executor id with execution progress 2026-01-07 18:09:11 +01:00
Fretux da33479b6c Merge pull request #7 from Fretuks/implement-gripping-execution-animation
Play execution animation during player executions
2026-01-07 17:49:57 +01:00
Fretux 10e6137e5d Play execution animation for executors 2026-01-07 17:49:19 +01:00
Fretux 976e73201e Update execution animation 2026-01-07 15:06:10 +01:00
Fretux ef97327922 Update version number 2026-01-07 13:25:20 +01:00
Fretux 341b7671af Merge pull request #6 from Fretuks/fix-swim-animation-for-knocked-player
Fix knocked swim animation for local player
2026-01-07 13:06:50 +01:00
Fretux e7e592a3a5 Fix knocked swim animation for local player 2026-01-07 13:06:11 +01:00
Fretux 7c3704d9fe Merge pull request #5 from Fretuks/change-swim-to-ride-animation-when-carried
Stop forcing swim pose for carried knocked players
2026-01-07 11:42:37 +01:00
Fretux dc98b2a567 Switch carried knocked pose to ride 2026-01-07 11:42:12 +01:00
Fretux 375bff6d18 Merge pull request #4 from Fretuks/fix-nullpointerexception-in-mobkillhandler
Fix knocked pose reset to avoid null pose crash
2026-01-07 11:25:59 +01:00
Fretux aabaedd55a Fix knocked pose reset 2026-01-07 11:25:25 +01:00
Fretux b061fde066 Try to implement player animator #2 2026-01-07 11:22:45 +01:00
Fretux 8198170d41 Merge pull request #3 from Fretuks/fix-mob-kill-timer-reset-issue
Sync gripped state, bind executions to original mob, and fix player animation integration
2026-01-07 11:14:15 +01:00
Fretux 889b09fd92 Merge branch 'master' into fix-mob-kill-timer-reset-issue 2026-01-07 11:14:08 +01:00
Fretux a5806fac92 Fix player animator integration 2026-01-07 11:13:34 +01:00
Fretux 974ce3c807 Merge pull request #2 from Fretuks/fix-mob-kill-timer-reset-issue
Fix mob execution timer resets, clear respawn knockdown, and sync grip animation
2026-01-07 11:07:27 +01:00
Fretux 27758f0873 Fix mob execution timer and player animation sync 2026-01-07 11:06:57 +01:00
Fretux e442fd39ab Try to implement player animator #1 2026-01-07 09:30:41 +01:00
Fretux c36bfef05c Merge pull request #1 from Fretuks/install-player-animator-dependency
Add Player Animator dependency and prone knockdown pose
2026-01-06 21:52:27 +01:00
Fretux dfa36e4571 Add player animator dependency and prone knockdown pose 2026-01-06 21:52:14 +01:00
Fretux c61928f678 Bump mod version to 1.3.1 2025-10-21 10:57:45 +02:00
Fretux 041e9c8d5d Small fix to gradle 2025-10-21 10:44:53 +02:00
Fretux 1b734209ad Small fix to Death logic 2025-10-21 09:28:35 +02:00
Fretux c522379536 Use version 1.3.0 instead of 1.2.0 2025-10-17 03:51:35 +02:00
Fretux a453518f89 Merge remote-tracking branch 'origin/master' 2025-10-17 03:50:20 +02:00
Fretux 6fd5d84900 Added Config File 2025-10-17 03:50:09 +02:00
IM23a-spirgif 7230882ba2 Update README.md 2025-09-09 08:43:57 +02:00
IM23a-spirgif bd62a201f9 Made it so neutral mobs can kill you and fixed gravity when knocked. 2025-07-23 23:43:56 +02:00
IM23a-spirgif 843ffc4ae6 Remove unnecessary blank line in PlayerExecutionHandler 2025-05-05 18:35:31 +02:00
IM23a-spirgif 857bb33980 Refactor message translations to use parameterized strings 2025-05-05 18:02:25 +02:00
IM23a-spirgif 290f950e48 Merge remote-tracking branch 'origin/master' 2025-04-29 10:46:56 +02:00
IM23a-spirgif 6f5103a04d Updated German Translation 2025-04-29 10:46:41 +02:00
IM23a-spirgif f2da5b4ad7 Rename README.txt to README.md 2025-04-29 10:11:57 +02:00
IM23a-spirgif 1b9679be39 Update README.txt 2025-04-29 10:11:35 +02:00
IM23a-spirgif ed826a68c2 Removed a doubled message 2025-04-28 22:45:27 +02:00
IM23a-spirgif 9455b6c442 Added Translation support and configuration options 2025-04-28 22:34:35 +02:00
IM23a-spirgif a1ae2eebd5 Potentially fixed a bug with the execution progress bar? 2025-04-28 14:34:49 +02:00
IM23a-spirgif 3637d55327 Added Totem handling and small bug fix 2025-04-28 14:11:13 +02:00
IM23a-spirgif 76c09aa1c8 Fixed Items and XP not dropping on kill 2025-04-28 13:32:04 +02:00
IM23a-spirgif 48f3e5a28b Refactor countdown logic in KnockedManager 2025-04-28 10:39:22 +02:00
IM23a-spirgif b97eb0d88e Refactor mob handling to update player state on release. 2025-04-28 10:37:17 +02:00
IM23a-spirgif 00ff6491f3 Added method to clear specific player's kill attempts 2025-04-28 10:18:09 +02:00
IM23a-spirgif 15d47c2c6d Reduce execution delay ticks for balance 2025-04-28 09:20:48 +02:00
IM23a-spirgif 864b568409 Reduce execution delay ticks for balance 2025-04-28 09:20:28 +02:00
IM23a-spirgif 1308cd6225 Refactor MobKillHandler logic and increase execution delay. 2025-04-28 09:20:01 +02:00
IM23a-spirgif b46161f060 Changed name of render handler and small patch 2025-04-28 09:14:57 +02:00
IM23a-spirgif 4c05682a2d Added Not Rendering Carried Player Model while in first person 2025-04-28 08:34:16 +02:00
IM23a-spirgif 378a7afc68 Formatting 2025-04-28 08:33:14 +02:00