209 lines
10 KiB
Plaintext
209 lines
10 KiB
Plaintext
Using pre-set license
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Built from '6000.0/staging' branch; Version is '6000.0.40f1 (157d81624ddf) revision 1408385'; Using compiler version '193933523'; Build Type 'Release'
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OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'de' Physical Memory: 16074 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
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COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity\Hub\Editor\6000.0.40f1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker1
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-projectPath
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C:/Users/frederik/The Tower
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-logFile
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Logs/AssetImportWorker1.log
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-srvPort
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63873
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-job-worker-count
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9
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-background-job-worker-count
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8
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-gc-helper-count
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1
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Successfully changed project path to: C:/Users/frederik/The Tower
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C:/Users/frederik/The Tower
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [7196] Target information:
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Player connection [7196] * "[IP] 172.29.144.1 [Port] 0 [Flags] 2 [Guid] 1838765825 [EditorId] 1838765825 [Version] 1048832 [Id] WindowsEditor(7,FredsZenBook) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [7196] * "[IP] 192.168.193.100 [Port] 0 [Flags] 2 [Guid] 1838765825 [EditorId] 1838765825 [Version] 1048832 [Id] WindowsEditor(7,FredsZenBook) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [7196] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [7196] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 9
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Input System module state changed to: Initialized.
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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Library Redirect Path: Library/
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[Physics::Module] Selected backend.
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Refreshing native plugins compatible for Editor in 23.40 ms, found 4 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 6000.0.40f1 (157d81624ddf)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path C:/Users/frederik/The Tower/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: Intel(R) Iris(R) Xe Graphics (ID=0x46a6)
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Vendor: Intel
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VRAM: 8037 MB
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Driver: 31.0.101.3962
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Initialize mono
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/Managed'
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56996
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Registered in 0.008717 seconds.
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- Loaded All Assemblies, in 1.636 seconds
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Native extension for WindowsStandalone target not found
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.529 seconds
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Domain Reload Profiling: 2161ms
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BeginReloadAssembly (263ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (2ms)
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RebuildCommonClasses (51ms)
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RebuildNativeTypeToScriptingClass (13ms)
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initialDomainReloadingComplete (69ms)
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LoadAllAssembliesAndSetupDomain (1236ms)
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LoadAssemblies (253ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (1231ms)
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TypeCache.Refresh (1229ms)
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TypeCache.ScanAssembly (1210ms)
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BuildScriptInfoCaches (0ms)
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ResolveRequiredComponents (1ms)
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FinalizeReload (530ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (422ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (35ms)
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SetLoadedEditorAssemblies (7ms)
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BeforeProcessingInitializeOnLoad (69ms)
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ProcessInitializeOnLoadAttributes (206ms)
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ProcessInitializeOnLoadMethodAttributes (105ms)
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AfterProcessingInitializeOnLoad (0ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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========================================================================
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Worker process is ready to serve import requests
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Import Worker Mode flag is 0x00
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 1.243 seconds
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Refreshing native plugins compatible for Editor in 1.80 ms, found 4 plugins.
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Native extension for WindowsStandalone target not found
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 1.436 seconds
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Domain Reload Profiling: 2670ms
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BeginReloadAssembly (215ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (7ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (39ms)
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RebuildCommonClasses (41ms)
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RebuildNativeTypeToScriptingClass (13ms)
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initialDomainReloadingComplete (49ms)
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LoadAllAssembliesAndSetupDomain (915ms)
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LoadAssemblies (661ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (381ms)
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TypeCache.Refresh (247ms)
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TypeCache.ScanAssembly (225ms)
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BuildScriptInfoCaches (101ms)
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ResolveRequiredComponents (29ms)
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FinalizeReload (1437ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (1137ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (3ms)
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SetLoadedEditorAssemblies (8ms)
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BeforeProcessingInitializeOnLoad (250ms)
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ProcessInitializeOnLoadAttributes (605ms)
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ProcessInitializeOnLoadMethodAttributes (263ms)
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AfterProcessingInitializeOnLoad (7ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (7ms)
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds
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Refreshing native plugins compatible for Editor in 2.09 ms, found 4 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 220 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6627 unused Assets / (8.6 MB). Loaded Objects now: 7287.
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Memory consumption went from 185.2 MB to 176.5 MB.
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Total: 19.250700 ms (FindLiveObjects: 2.032800 ms CreateObjectMapping: 0.720100 ms MarkObjects: 10.156500 ms DeleteObjects: 6.339200 ms)
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========================================================================
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Received Import Request.
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Time since last request: 43388.548422 seconds.
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path: Assets/Prefabs/Upgrade_Range.prefab
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artifactKey: Guid(1561f55eee956314e80e56c0c1f586f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Prefabs/Upgrade_Range.prefab using Guid(1561f55eee956314e80e56c0c1f586f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '4e33022d5358bce37e407d1bc1b36793') in 0.7228646 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 38
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========================================================================
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Received Import Request.
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Time since last request: 0.000039 seconds.
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path: Assets/Prefabs/Upgrade_Homing.prefab
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artifactKey: Guid(9ec6e163fd938b4489c0272fe1f5d36f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Prefabs/Upgrade_Homing.prefab using Guid(9ec6e163fd938b4489c0272fe1f5d36f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '149ef187dc31c1c81e215209937bf761') in 0.0292574 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 37
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Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
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AssetImportWorker is now disconnected from the server
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Process exiting
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Exiting without the bug reporter. Application will terminate with return code 0 |