Files
The_Tower/Logs/AssetImportWorker2-prev.log
T
2026-05-26 11:48:51 +02:00

436 lines
20 KiB
Plaintext

Using pre-set license
Built from '6000.0/staging' branch; Version is '6000.0.40f1 (157d81624ddf) revision 1408385'; Using compiler version '193933523'; Build Type 'Release'
OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'de' Physical Memory: 16074 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.0.40f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker2
-projectPath
C:/Users/frederik/The Tower
-logFile
Logs/AssetImportWorker2.log
-srvPort
64584
-job-worker-count
9
-background-job-worker-count
8
-gc-helper-count
1
Successfully changed project path to: C:/Users/frederik/The Tower
C:/Users/frederik/The Tower
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [21648] Target information:
Player connection [21648] * "[IP] 172.29.144.1 [Port] 0 [Flags] 2 [Guid] 1905952329 [EditorId] 1905952329 [Version] 1048832 [Id] WindowsEditor(7,FredsZenBook) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [21648] * "[IP] 10.62.151.244 [Port] 0 [Flags] 2 [Guid] 1905952329 [EditorId] 1905952329 [Version] 1048832 [Id] WindowsEditor(7,FredsZenBook) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [21648] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [21648] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 9
Input System module state changed to: Initialized.
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 3.30 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.0.40f1 (157d81624ddf)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Users/frederik/The Tower/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: Intel(R) Iris(R) Xe Graphics (ID=0x46a6)
Vendor: Intel
VRAM: 8037 MB
Driver: 31.0.101.3962
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56424
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.40f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.005925 seconds.
- Loaded All Assemblies, in 0.485 seconds
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.406 seconds
Domain Reload Profiling: 888ms
BeginReloadAssembly (164ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
RebuildCommonClasses (44ms)
RebuildNativeTypeToScriptingClass (13ms)
initialDomainReloadingComplete (61ms)
LoadAllAssembliesAndSetupDomain (200ms)
LoadAssemblies (161ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (196ms)
TypeCache.Refresh (193ms)
TypeCache.ScanAssembly (174ms)
BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (1ms)
FinalizeReload (406ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (356ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (35ms)
SetLoadedEditorAssemblies (7ms)
BeforeProcessingInitializeOnLoad (65ms)
ProcessInitializeOnLoadAttributes (187ms)
ProcessInitializeOnLoadMethodAttributes (62ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.025 seconds
Refreshing native plugins compatible for Editor in 1.57 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.302 seconds
Domain Reload Profiling: 2322ms
BeginReloadAssembly (205ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (7ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (34ms)
RebuildCommonClasses (40ms)
RebuildNativeTypeToScriptingClass (13ms)
initialDomainReloadingComplete (46ms)
LoadAllAssembliesAndSetupDomain (715ms)
LoadAssemblies (535ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (306ms)
TypeCache.Refresh (225ms)
TypeCache.ScanAssembly (207ms)
BuildScriptInfoCaches (64ms)
ResolveRequiredComponents (13ms)
FinalizeReload (1303ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1051ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (3ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (251ms)
ProcessInitializeOnLoadAttributes (496ms)
ProcessInitializeOnLoadMethodAttributes (285ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (7ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds
Refreshing native plugins compatible for Editor in 3.93 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 220 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6627 unused Assets / (6.5 MB). Loaded Objects now: 7287.
Memory consumption went from 185.1 MB to 178.6 MB.
Total: 12.306200 ms (FindLiveObjects: 0.628500 ms CreateObjectMapping: 0.606000 ms MarkObjects: 6.913500 ms DeleteObjects: 4.156200 ms)
========================================================================
Received Import Request.
Time since last request: 115176.495986 seconds.
path: Assets/Prefabs/Upgrade_Multishot.prefab
artifactKey: Guid(9f308993642ba5844869d2896ff41010) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Prefabs/Upgrade_Multishot.prefab using Guid(9f308993642ba5844869d2896ff41010) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'ec631bf75d104a7ca94821a0921c0560') in 0.6646661 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 38
========================================================================
Received Import Request.
Time since last request: 0.000041 seconds.
path: Assets/Prefabs/Upgrade_FireRate.prefab
artifactKey: Guid(255eafaf08558b845a0ce0db48213b18) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Prefabs/Upgrade_FireRate.prefab using Guid(255eafaf08558b845a0ce0db48213b18) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'dd624f46388cd0adb938e40ccdbedbcc') in 0.0445299 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 37
========================================================================
Received Import Request.
Time since last request: 8.194712 seconds.
path: Assets/Prefabs/Upgrade_Homing.prefab
artifactKey: Guid(9ec6e163fd938b4489c0272fe1f5d36f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Prefabs/Upgrade_Homing.prefab using Guid(9ec6e163fd938b4489c0272fe1f5d36f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'b13b2b608627def23ddf55922fe17a58') in 0.0300671 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 37
========================================================================
Received Import Request.
Time since last request: 3.369441 seconds.
path: Assets/Prefabs/Upgrade_Multishot.prefab
artifactKey: Guid(9f308993642ba5844869d2896ff41010) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Prefabs/Upgrade_Multishot.prefab using Guid(9f308993642ba5844869d2896ff41010) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'c82d609c808c3c5fce7daf5b63365def') in 0.0278993 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 37
========================================================================
Received Import Request.
Time since last request: 4.181166 seconds.
path: Assets/Prefabs/Upgrade_Ricochet.prefab
artifactKey: Guid(73459384c17b96649b8f40f7510b8170) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Prefabs/Upgrade_Ricochet.prefab using Guid(73459384c17b96649b8f40f7510b8170) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '3d0f74621d06cb9e753e8b30af0e22bc') in 0.0324207 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 37
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.097 seconds
Refreshing native plugins compatible for Editor in 5.11 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.015 seconds
Domain Reload Profiling: 3115ms
BeginReloadAssembly (266ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (28ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (72ms)
RebuildCommonClasses (45ms)
RebuildNativeTypeToScriptingClass (13ms)
initialDomainReloadingComplete (32ms)
LoadAllAssembliesAndSetupDomain (743ms)
LoadAssemblies (485ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (372ms)
TypeCache.Refresh (8ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (317ms)
ResolveRequiredComponents (40ms)
FinalizeReload (2016ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1562ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (6ms)
SetLoadedEditorAssemblies (16ms)
BeforeProcessingInitializeOnLoad (448ms)
ProcessInitializeOnLoadAttributes (914ms)
ProcessInitializeOnLoadMethodAttributes (158ms)
AfterProcessingInitializeOnLoad (19ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (38ms)
Refreshing native plugins compatible for Editor in 5.06 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6625 unused Assets / (7.8 MB). Loaded Objects now: 7325.
Memory consumption went from 166.4 MB to 158.6 MB.
Total: 26.642500 ms (FindLiveObjects: 1.176500 ms CreateObjectMapping: 0.833300 ms MarkObjects: 18.094600 ms DeleteObjects: 6.536100 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.891 seconds
Refreshing native plugins compatible for Editor in 1.82 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.116 seconds
Domain Reload Profiling: 2006ms
BeginReloadAssembly (244ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (19ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (64ms)
RebuildCommonClasses (37ms)
RebuildNativeTypeToScriptingClass (13ms)
initialDomainReloadingComplete (32ms)
LoadAllAssembliesAndSetupDomain (564ms)
LoadAssemblies (467ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (208ms)
TypeCache.Refresh (8ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (183ms)
ResolveRequiredComponents (13ms)
FinalizeReload (1116ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (897ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (4ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (210ms)
ProcessInitializeOnLoadAttributes (577ms)
ProcessInitializeOnLoadMethodAttributes (89ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (16ms)
Refreshing native plugins compatible for Editor in 2.39 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6625 unused Assets / (7.2 MB). Loaded Objects now: 7327.
Memory consumption went from 166.0 MB to 158.8 MB.
Total: 13.340100 ms (FindLiveObjects: 0.878400 ms CreateObjectMapping: 0.991600 ms MarkObjects: 7.573400 ms DeleteObjects: 3.894300 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.849 seconds
Refreshing native plugins compatible for Editor in 1.73 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.108 seconds
Domain Reload Profiling: 1956ms
BeginReloadAssembly (227ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (16ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (55ms)
RebuildCommonClasses (36ms)
RebuildNativeTypeToScriptingClass (13ms)
initialDomainReloadingComplete (30ms)
LoadAllAssembliesAndSetupDomain (540ms)
LoadAssemblies (447ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (202ms)
TypeCache.Refresh (8ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (179ms)
ResolveRequiredComponents (12ms)
FinalizeReload (1109ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (887ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (4ms)
SetLoadedEditorAssemblies (10ms)
BeforeProcessingInitializeOnLoad (219ms)
ProcessInitializeOnLoadAttributes (555ms)
ProcessInitializeOnLoadMethodAttributes (91ms)
AfterProcessingInitializeOnLoad (8ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (19ms)
Refreshing native plugins compatible for Editor in 1.81 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6625 unused Assets / (7.1 MB). Loaded Objects now: 7329.
Memory consumption went from 166.0 MB to 158.9 MB.
Total: 11.556500 ms (FindLiveObjects: 0.787800 ms CreateObjectMapping: 0.688700 ms MarkObjects: 5.417900 ms DeleteObjects: 4.660100 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Refreshing native plugins compatible for Editor in 14.25 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6614 unused Assets / (7.3 MB). Loaded Objects now: 7329.
Memory consumption went from 166.1 MB to 158.8 MB.
Total: 54.740100 ms (FindLiveObjects: 1.667600 ms CreateObjectMapping: 2.058000 ms MarkObjects: 44.732700 ms DeleteObjects: 6.278700 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.894 seconds
Refreshing native plugins compatible for Editor in 2.03 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.945 seconds
Domain Reload Profiling: 1838ms
BeginReloadAssembly (236ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (17ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (59ms)
RebuildCommonClasses (38ms)
RebuildNativeTypeToScriptingClass (13ms)
initialDomainReloadingComplete (33ms)
LoadAllAssembliesAndSetupDomain (573ms)
LoadAssemblies (469ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (218ms)
TypeCache.Refresh (11ms)
TypeCache.ScanAssembly (1ms)
BuildScriptInfoCaches (190ms)
ResolveRequiredComponents (12ms)
FinalizeReload (946ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (741ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (4ms)
SetLoadedEditorAssemblies (8ms)
BeforeProcessingInitializeOnLoad (204ms)
ProcessInitializeOnLoadAttributes (450ms)
ProcessInitializeOnLoadMethodAttributes (68ms)
AfterProcessingInitializeOnLoad (6ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (14ms)
Refreshing native plugins compatible for Editor in 1.71 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 40 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6625 unused Assets / (7.2 MB). Loaded Objects now: 7331.
Memory consumption went from 166.0 MB to 158.8 MB.
Total: 10.570300 ms (FindLiveObjects: 0.710600 ms CreateObjectMapping: 0.693700 ms MarkObjects: 5.494400 ms DeleteObjects: 3.670400 ms)
Prepare: number of updated asset objects reloaded= 0