Commit Graph

16 Commits

Author SHA1 Message Date
ScriptSorcerer 451635947f pylint fixes 2026-09-18 13:58:10 +02:00
ScriptSorcerer 04db584194 Merge branch 'main' of https://git.bachmannj.ch/ScriptSorcerer/pixel_tower_defense 2026-07-17 22:57:00 +02:00
ScriptSorcerer e103605f00 Added tower upgrading
Issue #8 (pylint problem resolved with this change)

Upgrade system not done, only simplel upgrading added
2026-07-17 22:56:47 +02:00
ScriptSorcerer f4bf4c61eb keep read me format for struture 2026-07-15 22:19:04 +02:00
ScriptSorcerer 821aa2e8a4 added docstrings to every file and function. (with claude, checked it)
tower and game_play dont meet pylint check yet.
2026-07-15 22:16:18 +02:00
ScriptSorcerer 367a839c8a Added pylint and started commenting files (camera and enemy)
enemy as to be checked
2026-07-13 21:33:23 +02:00
ScriptSorcerer b4315962cb README.md aktualisiert 2026-07-12 11:13:38 +02:00
ScriptSorcerer 4f04a994c6 README.md aktualisiert 2026-07-12 11:09:06 +02:00
ScriptSorcerer 31f07578ab Dateien nach "/" hochladen 2026-07-11 12:28:12 +02:00
ScriptSorcerer e9b9a88418 Initial commit 2026-07-10 13:07:25 +02:00
ScriptSorcerer 1248390b11 added now functional cannon needs projectiles (and alot more) 2026-07-09 08:24:12 +02:00
ScriptSorcerer f3a5647e5b To much gap between last commit
Im now working next on shoorting for turret

Added new sand map and new cannon tower images aswell as function to play animations, showing range, placing turrets on allowed tiles for towers

Buy and cancel button to buy towers
2026-07-04 23:50:07 +02:00
ScriptSorcerer 0171a5c845 Added alot of things, waypoints, grid for editor, game camera system, enemy moving on pre defined waypoint (path) 2026-06-07 22:46:47 +02:00
ScriptSorcerer 6283fb0d5a Setup for basic Editor for map, started gameplay screen 2026-05-20 15:58:06 +02:00
ScriptSorcerer cc0a92060b Pygame setup and fps label 2026-05-11 23:36:37 +02:00
ScriptSorcerer 9ba19fa40b Initial Commit 2026-05-11 13:17:09 +02:00