Fretux
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1f25caf11f
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Merge pull request #10 from Fretuks/add-damage-type-tag-for-knocked-mechanic
Add damage_type tag to control knockdown bypass
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2026-01-13 08:51:48 +01:00 |
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Fretux
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97f19fcf34
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Add damage type tag for knockdown bypass
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2026-01-13 08:49:11 +01:00 |
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Fretux
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a1e1192b43
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Merge pull request #9 from Fretuks/implement-gripping-execution-animation
Allow execution animation to replicate on clients and include executor UUID
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2026-01-07 18:14:50 +01:00 |
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Fretux
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027ef8fedd
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Merge branch 'master' into implement-gripping-execution-animation
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2026-01-07 18:14:42 +01:00 |
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Fretux
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94fc6f79c6
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Allow execution animation on other clients
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2026-01-07 18:14:25 +01:00 |
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Fretux
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7afca3d63d
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Merge pull request #8 from Fretuks/implement-gripping-execution-animation
Gate execution animation to executor client
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2026-01-07 18:09:37 +01:00 |
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Fretux
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a4c3bd4544
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Merge branch 'master' into implement-gripping-execution-animation
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2026-01-07 18:09:30 +01:00 |
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Fretux
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23096c2042
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Send executor id with execution progress
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2026-01-07 18:09:11 +01:00 |
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Fretux
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da33479b6c
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Merge pull request #7 from Fretuks/implement-gripping-execution-animation
Play execution animation during player executions
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2026-01-07 17:49:57 +01:00 |
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Fretux
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10e6137e5d
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Play execution animation for executors
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2026-01-07 17:49:19 +01:00 |
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Fretux
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976e73201e
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Update execution animation
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2026-01-07 15:06:10 +01:00 |
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Fretux
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ef97327922
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Update version number
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2026-01-07 13:25:20 +01:00 |
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Fretux
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341b7671af
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Merge pull request #6 from Fretuks/fix-swim-animation-for-knocked-player
Fix knocked swim animation for local player
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2026-01-07 13:06:50 +01:00 |
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Fretux
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e7e592a3a5
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Fix knocked swim animation for local player
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2026-01-07 13:06:11 +01:00 |
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Fretux
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7c3704d9fe
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Merge pull request #5 from Fretuks/change-swim-to-ride-animation-when-carried
Stop forcing swim pose for carried knocked players
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2026-01-07 11:42:37 +01:00 |
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Fretux
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dc98b2a567
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Switch carried knocked pose to ride
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2026-01-07 11:42:12 +01:00 |
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Fretux
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375bff6d18
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Merge pull request #4 from Fretuks/fix-nullpointerexception-in-mobkillhandler
Fix knocked pose reset to avoid null pose crash
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2026-01-07 11:25:59 +01:00 |
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Fretux
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aabaedd55a
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Fix knocked pose reset
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2026-01-07 11:25:25 +01:00 |
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Fretux
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b061fde066
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Try to implement player animator #2
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2026-01-07 11:22:45 +01:00 |
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Fretux
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8198170d41
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Merge pull request #3 from Fretuks/fix-mob-kill-timer-reset-issue
Sync gripped state, bind executions to original mob, and fix player animation integration
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2026-01-07 11:14:15 +01:00 |
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Fretux
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889b09fd92
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Merge branch 'master' into fix-mob-kill-timer-reset-issue
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2026-01-07 11:14:08 +01:00 |
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Fretux
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a5806fac92
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Fix player animator integration
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2026-01-07 11:13:34 +01:00 |
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Fretux
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974ce3c807
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Merge pull request #2 from Fretuks/fix-mob-kill-timer-reset-issue
Fix mob execution timer resets, clear respawn knockdown, and sync grip animation
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2026-01-07 11:07:27 +01:00 |
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Fretux
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27758f0873
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Fix mob execution timer and player animation sync
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2026-01-07 11:06:57 +01:00 |
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Fretux
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e442fd39ab
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Try to implement player animator #1
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2026-01-07 09:30:41 +01:00 |
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Fretux
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c36bfef05c
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Merge pull request #1 from Fretuks/install-player-animator-dependency
Add Player Animator dependency and prone knockdown pose
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2026-01-06 21:52:27 +01:00 |
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Fretux
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dfa36e4571
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Add player animator dependency and prone knockdown pose
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2026-01-06 21:52:14 +01:00 |
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Fretux
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c61928f678
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Bump mod version to 1.3.1
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2025-10-21 10:57:45 +02:00 |
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Fretux
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041e9c8d5d
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Small fix to gradle
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2025-10-21 10:44:53 +02:00 |
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Fretux
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1b734209ad
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Small fix to Death logic
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2025-10-21 09:28:35 +02:00 |
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Fretux
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c522379536
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Use version 1.3.0 instead of 1.2.0
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2025-10-17 03:51:35 +02:00 |
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Fretux
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a453518f89
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Merge remote-tracking branch 'origin/master'
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2025-10-17 03:50:20 +02:00 |
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Fretux
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6fd5d84900
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Added Config File
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2025-10-17 03:50:09 +02:00 |
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IM23a-spirgif
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7230882ba2
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Update README.md
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2025-09-09 08:43:57 +02:00 |
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IM23a-spirgif
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bd62a201f9
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Made it so neutral mobs can kill you and fixed gravity when knocked.
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2025-07-23 23:43:56 +02:00 |
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IM23a-spirgif
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843ffc4ae6
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Remove unnecessary blank line in PlayerExecutionHandler
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2025-05-05 18:35:31 +02:00 |
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IM23a-spirgif
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857bb33980
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Refactor message translations to use parameterized strings
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2025-05-05 18:02:25 +02:00 |
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IM23a-spirgif
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290f950e48
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Merge remote-tracking branch 'origin/master'
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2025-04-29 10:46:56 +02:00 |
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IM23a-spirgif
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6f5103a04d
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Updated German Translation
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2025-04-29 10:46:41 +02:00 |
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IM23a-spirgif
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f2da5b4ad7
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Rename README.txt to README.md
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2025-04-29 10:11:57 +02:00 |
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IM23a-spirgif
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1b9679be39
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Update README.txt
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2025-04-29 10:11:35 +02:00 |
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IM23a-spirgif
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ed826a68c2
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Removed a doubled message
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2025-04-28 22:45:27 +02:00 |
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IM23a-spirgif
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9455b6c442
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Added Translation support and configuration options
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2025-04-28 22:34:35 +02:00 |
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IM23a-spirgif
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a1ae2eebd5
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Potentially fixed a bug with the execution progress bar?
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2025-04-28 14:34:49 +02:00 |
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IM23a-spirgif
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3637d55327
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Added Totem handling and small bug fix
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2025-04-28 14:11:13 +02:00 |
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IM23a-spirgif
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76c09aa1c8
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Fixed Items and XP not dropping on kill
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2025-04-28 13:32:04 +02:00 |
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IM23a-spirgif
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48f3e5a28b
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Refactor countdown logic in KnockedManager
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2025-04-28 10:39:22 +02:00 |
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IM23a-spirgif
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b97eb0d88e
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Refactor mob handling to update player state on release.
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2025-04-28 10:37:17 +02:00 |
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IM23a-spirgif
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00ff6491f3
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Added method to clear specific player's kill attempts
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2025-04-28 10:18:09 +02:00 |
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IM23a-spirgif
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15d47c2c6d
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Reduce execution delay ticks for balance
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2025-04-28 09:20:48 +02:00 |
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